Friday, 12 March 2010


So as I've mentioned a few times I'm looking into learning more about the code/script side of game development.

Recently I came across Flixel essentially a library of Action Scripts put together by the chaps that produced the excellent Canabalt and Gravity Hook HD.

For some reason I seem to have taken to using Flixel and Flex Builder, maybe it's because it's a little more straight forward than coding in C++ and doesnt feel so extensive. But a large part is because of the great effort the Flixel guys have put into making things easy for new starters.

So thanks to the Flixel team and hopefully I'll be able to make more use of my ideas and have something to show soon. Work and being a Dad aside.

1 comment:

  1. Only the uber geeky, like myself, can truely programm in C/C++. I am all up for teaching the masses to program but it does take a certain, never switched off brain to do any programming justice.
    Oh how I remeber the days/nights that a solution to a problem at work would just appear, and quickly get scribbled down on a notepad I used to keep.

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